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So, the game looks ok, it plays great, and the music selection is pretty solid. It doesn’t actually affect the gameplay at all – it’s just something that bugs me. And why can’t I choose the colour of all my guitars, not just one or two? It’s weird, and it means I’m limited because a green guitar doesn’t go with my band’s red and black colour scheme.īut this is all nit-picky really. And finally…why are there 2 special guitars, but about 10 special basses? Especially when the 2 guitars are just clones of basses. It doesn’t add up without repetition – so much for making them all unique! Besides that, the face choices are mostly ugly, the hair-dos are largely bad…and I find it odd that I made one character the minimum height and one the maximum height and couldn’t tell the difference. There’s about 6 or 7 pieces of clothing I really like. Secondly, the customisation of the body is…well, the selection, as I said, is poor. It doesn’t help that they repeat a lot of animations, some of which don’t loop correctly, leading to an awkward jump between the start and end of an animation. I’d say it looks good, if it weren’t for a few things…first, the character models are a bit odd looking at times. The presentation maintains the style of the console games, and it looks ok. I played ‘Buddy Holly’ 3 times in 3 sets – once on its own, once as a mystery set, and then again in a random set. I guess that’s down to cosmic forces, though, rather than the game’s programming – but still, it doesn’t help relieve repetition as much as you’d like. You’ll find that as you go through the rather big selection of cities, you’re playing a lot of the songs over and over…this is supposed to be helped out by the inclusion of mystery/random set-lists and sets where you get to pick what song you play, but the mystery/random sets have a habit of yielding a song you either can’t play or don’t like. There are occasional challenges, like doing a gig for the press to get double money, or doing a benefit gig for triple fans…but that doesn’t stop those gigs all containing ‘Buddy Holly’. Anyway, returning to the main point – the tour mode can become repetitive. Still, it’s a nice option, I just think it could have been better. The customisation aspect is ok, but it’s nothing too special – I found a lot of the options were limited, and the selection of clothing and colours were a bit poor.
#Rock band unplugged dlc files simulator
The Rock Band tour mode returns, and it’s where that you get to customise your band and buy instruments and do all the band simulator stuff you’d expect. The selection of songs, whilst largely good, can become a bit repetitive. Speaking of DLC, Harmonix is continuing to display their strength in the area with regular DLC for Unplugged – in fact, a week or two before launch, there were already about 8 DLC songs available. Sadly, most of them have already appeared on either Guitar Hero or Rock Band games, with the exclusion of a few timed exclusives which will be seen as DLC for Rock Band on the consoles. The game has about 41 songs, off the top of my head, and it’s a pretty solid selection. Most of this is covered in my impressions, so I’ll cut it off here and move onto other aspects now. It’s a system that takes a little getting used to, but there’s a set of tutorials which handily guide you through the ropes and easy mode is a good start for total beginners. You’ll then move back and forth between note tracks, playing phases and so on and so forth. You control each instrument one by one – playing a phase without missing a note will make the instrument play itself for a short while, allowing you to turn your attention to another instrument.
#Rock band unplugged dlc files portable
That would be because the game-play’s roughly the same between the three games.Īs this is a portable game, you might be wondering how the ‘Rock Band’ system works –there are no instruments, and no multiplayer, so you’d think that the ‘band’ part would be out the window, right? Well, no, that’s wrong.
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If you’re a rhythm gamer, then you should look into this, particularly if you also like Rock Band – and even more so if you like Harmonix’s previous games, Amplitude and FreQuency. Having already written my impressions on the game’s demo, I’ll make this one brief and focus on the question you’re like asking if you’re here to read this – is Rock Band Unplugged worth buying?
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